AT&T Sponsoring QuakeCon 2011 Internet Connectivity

AT&T Sponsoring QuakeCon 2011 Internet Connectivity

by exterminat

©2011 Nicholas Laborde

QuakeCon is less than a week away, and I couldn’t be any more psyched for the event.

Not only will we at OXCGN be covering the event, but we’ll also be getting hands-on time with upcoming titles such as RAGE.

While the event draws near, Bethesda has issued a new press release: AT&T will be sponsoring the internet in the BYOC!

Am I dreaming?

Yes, you read that correctly: AT&T will be sponsoring internet in the BYOC.

Previously, internet connectivity in the BYOC was dial-up-tier, and nothing could get done except for miniscule things; logging on to Steam was impossible if you didn’t prepare yourself properly.

Now, that all looks to be fixed. The official press release is below.

July 29, 2011 (Rockville, MD) — id® Software and Bethesda Softworks® are pleased to announce that AT&T is an official sponsor of QuakeCon® 2011, North America’s largest Bring-Your-Own-Computer (BYOC) LAN party and gaming festival. AT&T’s network will deliver more than five times the bandwidth ever made available to the event –ensuring the most connected and social QuakeCon ever.

AT&T’s participation provides this year’s attendees with the best possible networked gaming experiences and opens up more possibilities than ever for fans at home to enjoy the event through increased live and on-demand video streams.

“We are absolutely stoked to have AT&T as an official sponsor of this year’s event,” said Todd Hollenshead, president of id Software. “AT&T has impressed us with their enthusiasm for QuakeCon and stepped up with services to improve every aspect of the event. Gamers at QuakeCon and fans participating from home will see and appreciate the difference.”

“AT&T is thrilled to be a part of this year’s BYOC and we’re proud to connect these avid gamers to each other through our greatest asset – our network,” said Greg Skasko, director of AT&T Sponsorships. “By wiring the event with our reliable, U-verse High Speed Internet, we’re ensuring that the focus of the party stays on having fun with those who share the same passion for gaming.”


AT&T as of late has shown a renewed respect for the gaming community, and this is another shining example.

While I don’t expect it to be blazing fast, I do believe it will at least save the poor souls who can’t get on Steam and don’t have any friends to be a loner off of someone’s phone.

What do you think? Is this a sign of good things to come?

Or is AT&T just another corporation trying to immerse themselves in gaming?

©2011 Nicholas Laborde

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I'm an American from steamy Louisiana, one of the most electronically deprived areas of the United States. I've gamed since I was four years old as a result, and plan to do it onto my deathbed. I discovered I could write in June of 2010 when I started a little site called Fans of The Genre with a few friends, and that eventually collapsed three months after due to social lives kicking in. No less than two weeks after that I discovered OXCGN via the community gamer gab competition, and become a staff member shortly after. In February of 2011 I was welcomed to the Editorial staff, then in March of 2012 I was promoted to co-owner... and here I am!

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