Puzzle & Dragons is a puzzle game with elements from RPGs and strategy games. It originally was released for smartphones and tablets but now Nintendo has bundled up two versions of the game – Puzzle & Dragons Z and Puzzle & Dragons Super Mario Bros. Edition onto one DS card.
Puzzle & Dragons has you fighting monsters in various levels by matching orbs of the same colour. On your touch screen there’s a grid filled with orbs of which can be coloured either red, blue, green, pink, yellow or purple and if you can match three or more of these colours in a row you successfully attack your foes. Now it all sounds simple enough but there is a rich strategy to this puzzle formula that will have you mulling over battles always thinking about your next move.
Each colour represents an element and if you don’t have a monster in play that is of this element, matching those coloured orbs are useless. It does absolutely nothing. There also is the fact that certain elements are susceptible to particular elements and building up combos or clearing as many orbs as you can in one-turn raises the power you unleash against your opponents. Luckily the game warns you before you go into a fight about what elements will be in play so you can select your team and level up characters most useful for the next battle. There also are many, many different types of monsters that can evolve in different and unique ways and it can be quite a daunting task actually choosing who will fight with you.
Out of the two versions I enjoyed the Mario edition much more because it lets you go straight into the fight without churning through a tonne of stale dialogue and useless story bits and pieces that force you to yawn. The Mario edition just has you making your way across a map similar to other Super Mario Bros. games and clearing each bit until you defeat the boss. Also Peach has been kidnapped again because apparently this seems like the only motivation for Mario to actually go up against Bowser. Very creative…
Puzzle & Dragons Z takes more of a Pokemon approach to the story, having you start out as a beginner exploring and training your dragons to become the top dog. This version has more to do within the game’s world but it isn’t necessary and the Mario version does a fine job in just feeding you the gameplay.
Overall Puzzle & Dragons is a fun game and it can suck you up, making you go through each and every level trying to dominate your opponents but it is just a puzzle game that has a bit of a short lifespan. It’s great in short sessions – maybe if you catch public transport or need to unwind just before a class – but I doubt anyone will find that much enjoyment playing this for hours and hours in one sitting. Puzzle & Dragons works well on the platform and is a great game to kill time with.
Puzzle & Dragons Z and Puzzle & Dragons Super Mario Bros. Edition is a puzzle game that has you matching orbs of the same colour into a line of three or more that in results makes your monster attack your foes. There are two versions of the puzzle game included in this pack and it has rich strategy and is great for short sessions.
+ Rich strategy before and during the battles
+ Great fun in mini-sessions
+ Plenlty of monster to choose from
– Short Life-span
– Puzzle & Dragons Z has boring dialogue
This 3DS review was conducted by a physical copy provided by Nintendo Australia.
Nintendo, in it’s E3 2015 Direct, showed off two Metroid games after having not released a title in the series since Metroid: Other M for the Wii in 2010. It should have been a glorious, beautiful return to form – bringing a fan favourite franchise back from the dead to give new life to Samus’s adventures through pirate infested space – but instead it was met with a Change.org petition to cancel the games.Do I agree with this reaction? Not necessarily, but I can definitely see where it’s coming from. What was once an isolating, terrifying and thought-provoking quest into deep space has been strapped on to a multiplayer shoot-em-up, and a 3v3 space soccer simulator. Of course, we’ve seen but a few seconds of each game, and it isn’t fair to completely write them off without first at least playing them – but let’s think about them for a second.
First, Metroid Prime: Federation Force is a first person, multiplayer shooter coming exclusively for the 3DS. I’ve never understood multiplayer games on handhelds, since if I am going to get together to play games with my friends there will be a TV and console nearby, but even ignoring my own tendencies, the system simply isn’t made to play these types of games. One analogue stick isn’t enough to control a FPS properly, and though the ‘New 3DS’ does include a surprisingly sensitive nub above the ABYX buttons, it simply doesn’t afford the kind of control a second stick could.
Secondly, Metroid Prime: Blast Ball is a ‘3v3 Sci-Fi Sports Battle’ game where you shoot large balls into goals before your opponent can – essentially, it’s soccer for space marines. While my first reaction was that this was incorrectly targeting the eSports movement, I have since changed my mind about that – surely Nintendo knows that the 3DS system isn’t likely to be picked up by the eSports community. eSports require precise controls, usually given by mouse and keyboard or finely tuned controllers, that I don’t believe the 3DS can deliver.
In watching the trailer again, it seems apparent the main issue is the shift in audience. Nintendo is no longer aiming Metroid games at ‘hardcore’ gamers who want to be challenged, and left to their own devices in a dark and hostile world, but is making games for kids. Making games more accessible doesn’t have to be a bad thing, but when it dilutes a brand to the point where it isn’t recognisable, until the name pops up on the trailer, it isn’t good.
Nintendo could easily continue on with these games, ignoring their most hardcore fans, and change the Metroid universe into something far more kid friendly. It’s equally possible Nintendo could pull the games, or more likely re-brand them, and begin work on a more traditional Metroid title to heal the relationship with customers who have given them decades of time and money.
It’s difficult to say what the future of Metroid is: even with the announcement of a new game it is still in as much doubt as weeks before. Nintendo hasn’t made themselves any friends with this announcement, but I look forward to seeing what it’s response is.
About 30 minutes ago, this image appeared on this website. Knowing that this website was registered earlier in the year (See below image) is brutal. Many unsuspecting gamers and users of the internet will see this and jump in excitement only to have their hearts crushed, when they realise it’s not real.
Seeing as SONY went for a nostalgic approach at their press conference announcing Shenmue III, bringing back The Last Guardian and announcing the FF7 remake, there may still be hope in this sequel. Unfortunately, for now the PC Gamer Show is happening and Valve is on the list of known guests, but the chances of them announcing Half Life 3 during the show are slim, but it would be the ONLY place they would if it were to happen at E3 this year.
Many have been waiting for this and we have gone through A LOT of announcements only for them to be fake. This is just another to add to that list and it comes at the worst possible time, E3 2015.
Please Valve, do us all a favour give us something. Anything.
E3 2015 is starting this week and we’ve had the usual leaks of new IP’s, re-masters, and new entries into existing franchises. What we haven’t exactly seen a lot of are HD collections. Uncharted: Drake Collection was leaked then announced and Gears of War is set to have presence at the Xbox Press Conference.
With that here is our list of some of the other collections we’d love to see announced at this years show.
The Rareware “Classics” Collection
It’s no surprise that over the years since Microsoft acquired Rare, the quality of titles they have produced haven’t been up to scratch. Nuts & Bolts wasn’t the Banjo-Kazooie people were expecting, also Perfect Dark: Zero which was a launch title for the Xbox 360 wasn’t exactly the shooter to own.
Conker has seen a small resurgence in Project Spark, but that isn’t enough. The Xbox live Avatars, not exactly putting Rare to task. Many of the original team aren’t part of Rare anymore, and Yooka-Laylee being developed by the team behind Conker and Donkey Kong Country will be close to what we’ll get from the Rare of old.
It would be amazing to see these titles bumped up to 1080p running in 60fps.
Everybody’s favourite hitman is set to return at E3 2015 in just a few days, but what better way to celebrate a resurgence than with a collection announcement. Agent 47 has evolved from when we originally met him, from stealth to action to approaching missions in various ways you see fit using any means necessary.
IO are set to announce a new Hitman game and with a new movie on the horizon, a remastered collection wouldn’t be too bad. It’s been 15 years since the original and 3 years since the last fully fledged title. Agent 47 hasn’t been seen on the Xbox One or PS4 yet, coupled in with the advancement of technology and how open ended the game is, I would welcome this collection with open arms.
The series is said to have sold 8 million copies since March 2013, with a HD collection released on previous consoles a new collection would welcome a newer generation of gamers to the franchise. Updated textures, 1080p native resolution and 60fps would make this collection appealing.
Watching gameplay of Mass Effect a few weeks back made me think that if Bioware reveal their new Mass Effect game at EA’s press conference they could couple a Mass Effect collection for the Xbox One and PS4 to let new players experience the trilogy that started it all. Again it’s been 8 years since the original came to fruition and 3 years since that infamous ending.
There’s plenty of DLC available to give players hours upon hours of content and seeing as the new Mass Effect is not following the original characters this would be a good way to learn the lore of the universe and characters that they would surely hear about in the new trilogy.
Upped to 1080p with new higher resolution textures and running in 60fps would be impressive for this third person RPG, as it was one of the more technically impressive titles of last generation.
Before Assassin’s Creed became an annual series, Ubisoft released Assassin’s Creed II, which continued Desmond’s adventure from the original Assassin’s Creed. It also fixed several problems people had with the original game (apparently Altaïr couldn’t swim). Assassin’s Creed II ended up being a fan favourite, so Ubisoft continued Ezio’s adventure with both Assassin’s Creed Brotherhood and Revelations.
Being able to follow Ezio through his adventures in the trilogy on a new generation of consoles would be a great release. Especially if the game received updated textures and ran in 60fps.
This isn’t completely implausible, with Nintendo cleaning up Wind Waker for the Wii U and also making Ocarina of Time for 3DS, why not a great Mario series from the original Wii? The Super Mario Galaxy games were some of the best selling games on the Wii considered the best in the series.
Seeing Mario Galaxy in 1080p 60fps on the Wii U would be a delight.
Over on Twitter Alan Walsh, a Writer/Editor for XboxMAD tweeted this little bit on info regarding if you want to stream your Xbox One games from your Windows 10 devices to your Oculus Rift, you’ll be able to do so. What it fails to mention is that you’ll need a pretty powerful PC to do this, as well as explaining that every single Xbox One game means those ONLY able to stream to your Windows 10 devices.
To clarify; every single Xbox One game that can be streamed onto Windows 10 devices, will also be stream-able onto Oculus Rift.
When we did a little bit of digging we found a website that elaborated on the information . Game-Debate states:
Firstly, as we know the Xbox One controller is going to bundled in with consumer version of the Oculus Rift. So far, so good. The second part however, is integration with Windows 10, streaming Xbox One games to the Oculus Rift, ready to be viewed in a virtual reality environment.
For this to work, you’re going to need a pretty hefty PC to get the Oculus Rift up and running of course, as well as the Rift itself, and an Xbox One. With selected games you’ll then be able to stream from the Xbox One straight to your Windows 10-equipped PC, before it then beams it over to your Oculus Rift headset.
As of this moment no real specs have been revealed nor released resulting in how beefy your PC will need to be to do this. When that type of information IS released however, we will definitely be updating this story.
Yvan lists The Electronic Entertainment Expo (or E3 for short) is just around the corner where we’ll be able get hands-on experience with the latest that gaming publishers have to offer. Sadly, throughout the years, there have been casualties whether it’s due poor sales, moving onto mobile platforms, or simply going bankrupt. It’s not all bad though, as a lot of your beloved franchises have been reborn through other publishers.
Here, we list the bigger casualties from years past which we sadly won’t be seeing at this years E3.
If you were a kid playing video games in the 90’s, you’d recognise the Acclaim logo (although it kind of looked like it was meant to say Acclaim) from games like Mortal Kombat, NBA Jam, as well as the Turok series, a slew of WWF and Simpsons games. Acclaim were around during the 3rd generation of consoles, making games for the NES all the way through to the PS2.
In September 2004, Acclaim filed for bankruptcy and were left with over $100 million in debt. But it doesn’t end there, Acclaim saw the light of day again. Originally known as Acclaim Entertainment, the “Acclaim” name was purchased for $100,000 on August of 2005. In 2006, Acclaim was reborn as Acclaim Games.
Unfortunately this was Acclaim by name alone, so many of the beloved IPs that they had once brought to life was in the hands of other developers. However, Acclaim Games managed to release 14 titles before Playdom acquired them in May 2010, and only three months later Acclaim Games closed their doors.
Starting in the video game industry with pinball games and arcade machines, Midway eventually found themselves working on making games for home consoles, known for working on games like Joust, Tapper, Mortal Kombat, NBA Jam, NFL Blitz, Rampage and Total Carnage.
In the year 2000 (during the 6th generation of consoles), Midway was ranked the 4th largest-selling video game publisher. By the end of the 2000’s, Midway’s worth plummeted, where 87% share of the company was sold for $100,000.
By February 2009, Midway Games filed for bankruptcy, where Warner Brothers purchased most of Midways assets, including Mortal Kombat.
Starting as a toy company in the early 90’s, moved onto making video games in 1995. Having a number of their own IPs, like Saints Row, Company of Heroes, Warhammer 40,000, Red Faction and others, as well as having licensing agreements with WWE, Nickelodeon and Disney.
In August of 2010, THQ revealed the uDraw, an accessory for the Nintendo Wii that would allow users to draw on the tablet accessory and interact with their television. The uDraw accessory was eventually released for the PS3 and Xbox 360 but unfortunately for THQ it was a commercial failure, and is considered to be the main causes to why THQ declared bankruptcy in December 2012. THQ declared bankruptcy with many of the companies IPs being purchased by Sega, Koch Media, Crytek and Nordic Games.
If you had a PC or Mac in the 90’s then you should know who these guys are. Famous for their point and click adventures, such as Sam & Max Hit the Road, Full Throttle and the Monkey Island series. Most of these point and click games worked around the idea of observation, problem solving and puzzles.
It was also involved in making a number of Star Wars and Indiana Jones games, al under the Lucas umbrella. Unlike most other companies on this list, LucasArts didn’t go bankrupt, but were acquired by The Walt Disney Company in October 2012.
However, all games that LucasArts had been working on (including a number of Star Wars games) had been put on hold. In April 2013, LucasArts would cease operation as a video game developer and any future games would be developed by Disney Interactive Studios or licence through third-parties.
Shortly after, in May 2013, it was revealed that Electronic Arts would develop any futures Star Wars games, including Star Wars Battlefront.
This one hurts a little. Once a hardware manufacturer, ranging from the third generation of consoles, with the SG-1000, to the sixth generation of consoles, with the shortly lived Dreamcast.
Sega has had it’s fair share of commercial failures ranging from the Mega Drive/Genesis add-ons (32X and Mega CD/Sega CD) to the rushed launch of the Sega Saturn as well as it’s new competitor into the market, the Sony PlayStation.
Sega’s last console, the Dreamcast, was released in November 1998 in Japan, and almost a year later in western markets. Unfortunately the Dreamcast’s sales was not enough which changed Sega’s focus to make software on other platforms.
Sega has since become a third party developer, making games for both home console, PC and mobile platforms, but has since moved their focus away from physical media releases after lacklustre sales of some of their major releases from last year like Sonic Boom and Alien Isolation.
In May of this year, Sega announced they would not be attending E3 2015.
With the majority of our bigger titles launching later in 2015/2016, particularly those from our AAA studios Relic Entertainment, Sports Interactive and Creative Assembly, we are concentrating our efforts for some of these major announcements after our relocation. Instead, we will be collaborating with our various business partners for this year’s E3 show.
The good news here is it may not mean the end for Sega at E3.
Sega will have at least one game at E3, Mario & Sonic at the Rio 2016 Olympic Games, which will be published by Nintendo.
I don’t know about you, but I’m getting a little tired of E3 conferences. Maybe its the dubstep-fuelled, seizure-inducing light shows or sport-coat wearing executives, but the last few conferences I’ve watched have bled into one another – probably spurred on by the fact that every E3 is guaranteed to have a trailer for the newest Call of Duty, Assassin’s Creed or whatever sequel-bait was released the year prior.Although these games are technically ‘new’, I’ve noticed a frustrating trend developing over the last few years which involves companies (in this case, mainly Sony) showing games that are so far from completion that they inadvertently end up appearing at multiple E3’s. This could be a result of a game being shown way too early, or an unfortunate delay, but it’s frustrating none-the-less when you are essentially heading into a conference knowing 50% of what is likely to be shown. So, without further adieu, here are 5 games that I want to make their final E3 appearance this year – so that we may enter 2016 with a renewed sense of anticipation.
1. The Witness
The brain-child of Braid developer Jonathan Blow, revealed in 2013, The Witness is a puzzle game that has haunted my dreams for far too long. You are tasked with exploring an island, which for some (I’m sure very profound) reason has puzzles laid out across it’s land mass, inviting you to solve them and find the mystery at it’s core. Braid delved into some pretty dark subject matter, though it was presented as a fun, colourful 2D platformer, so if tradition serves it’s likely that the island holds some kind of terrifying secret (considering it’s so bright and cheery in the screenshots we have seen so far).After 2 years, however, I think a lot of people just want to see the game come out. When the game was revealed I was ecstatic, but as the years have worn on, I’ve found it difficult to continue to maintain that level of excitement. I mean, it was meant to be a PS4 launch title…
2. No Man’s Sky
No Man’s Sky is one of the most ambitious concepts I have ever seen. The freedom to explore an entire universe has had many salivating since the initial reveal in 2013, but since then we have seen little new footage – perhaps a result of Hello Games’ studio being partially submerged in water, and them losing some progress in making the game. I hope this game is going to be awesome, but I feel like I’ve seen enough of it already – the game seems centred around discovery and exploration, and years of similar looking footage sure seems to take away from the excitement to investigate this foreign universe.With many, far bigger developers having recently released titles that failed to live up to their lofty claims and expectations (I mean… I’m mainly talking about Destiny here), I’m worried that No Man’s Sky will suffer the same fate. Time will tell, of course, but hopefully not too much more time.
3. Mighty No 9
Maybe it’s because I’m a huge Mega Man fan, but the wait for Mighty No. 9 has been excruciating. First revealed in 2013, the title’s Kickstarter raised an unexpected $4,000,000, far north of the $900,000 the team asked for – though with an expanded budget came more ambitious ideas. As the campaign went on, more and more stretch goals were added that vastly changed the production cycle – such as more stages, new game plus, more platforms, an online-battle-race-mode (whatever that means), and more. What was going to be a pretty minimal return to form for Keji Inafune quickly became a vastly larger project, and so far is simply slated to be released ‘in 2015’.As happy as I am with the Kickstarter’s success, I kind of wish the game could have been made to their initial vision, with the remaining money being put toward their companies ability to make further titles – though i’m not sure of the legality of this. I’d hate to see this game over-promise and under-deliver, as many Kickstarter games have before it, but the allure of a follow up to the Blue Bomber is enough that i’ll play it anyway – I just want the game to come out already.
4. Final Fantasy XV
This game was first shown 9 years ago.Just let that sink in for a moment. It was first shown in 2006.I don’t know what the hell is going on over at Square-Enix, but after years of disappointing Final Fantasy sales I can imagine them holding this title up as their lord and saviour, and I’m sure they want to get it just right – but, for the love of god. No amount of success could possibly recoup the insane production costs this game has likely amassed over the years (unless literally every gamer buys a copy or two), so it’s hard to imagine a good outcome for Square-Enix once the game does, eventually, release.
The big, awkward bird-dog in the room. The third game from Team Ico, creators of – obviously – Ico and Shadow of the Colossus, The Last Guardian vanished from sight in 2011 after being revealed in 2009, though yearly reminders that it is still ‘in development’ do nothing but frustrate those who were once excited by the title. I think there is dignity in letting something die gracefully, and I can’t help but feel that even if The Last Guardian is ever seen again, the backlash against whatever it has become will not be worth the years they have spent reimagining the game.While Trico (as it is internally referred to) hasn’t been at an E3 since 2009, it’s lingering presence has been felt at every show since, with many media outlets wondering – year in, year out – could this be the year? Do we finally get to see what one of the most promising game developers of the 2000’s has been working on?I hope so, if only so the game can be released and we can all move on to our lives, and begin asking more important questions like ‘where the hell is Half Life 3’?
What games are you excited about finally getting releases? Do you think we’ll ever see The Last Guardian again? Hit us up @OXCGN with your thoughts!
There’s a reason for that, I’ve been busy building my rank in the Guild Hall with other hunters. Meeting other hunters has been great and playing in teams makes the hunting experience so much better.
There’s nothing like knowing you’ve got a Chargeblade and Hunting Horn ready to back you up against an angry Rathian.
And you’ll need them! Guild quests are harder than the usual hunt quests that you’re given. The monsters dished out in Guild quests are strong enough to take on more than one player at a time.
I’ve spent some of the past few weeks fighting some on my own, which is terrifying, frustrating and satisfying if you manage it by yourself. However, having Guild companions makes it go so much smoother and faster. There’s nothing more discouraging than failing a mission 6 times in a row. Its also pretty expensive, each quests costs money and potions.
Oh, and your Palico friends aren’t allowed to join you if you set out with other hunters. Which makes sense, or we’d be causing the biggest ruckus if we had 6 or 8 Palicos hopping alongside us. Speaking of Palicoes, having your two feline companions along on solo quests has great advantages. (Except the cat puns). For one, if you set a group of first stringers in your Palico queue, you can organise them so their skills can complement your active Palicoes and provide them with extra buffs.
Ok, let me get technical. You can set up to 5 or 6 first stringers of Felyne companions on your Palico hiring board, second stringers can be used on resource gathering quests which they can do alone. Each Palico has their own specialty, like stealing, melee, or healing. The top Felyne on the first stringer list goes out with you and your permanent companion (in my case, that’s Fikki (Meow, that’s right!)). If, among your first stringers you have more than one Felyne specialising in the same thing, for example, you have three trapper Felynes on your list, some of their special skills will transfer and apply to Fikki and your second Felyne. This has been enormously beneficial for me as I tend to deploy a cheeky Felyne called Nueve, who specialises in bombs out with Fikki and myself. The trapper skills will still apply and both Fikki and Nueve have the additional skills of detecting dragons on maps or setting up their own traps.
Super technical, super fantastic.
You know what else is fantastic!!! Special free gift costumes! (downloadable from the DLC and gifts menu online). Call me nostalgic but I love Street Fighter and my Palicoes can now run around dressed as Blanka and Chun Li, how cute is that!!!
There are other costume sets available to download too, like a special Mario and Luigi and a Megaman set.
“I think, I’m pretty fetching like this. Spinning Meow Kick!”
So, the last time we spoke, things were getting pretty serious. A lot of the monsters in the mountains of Cathar village were displaying signs of frenzy, a zombie-like infection that sent monsters berserk and killing them from the overload of frenzy. As a result I have had to take down several angry and huge monsters. The scary part about the virus is that you don’t realise the monster is infected until it dies.
Here I am congratulating myself for whalloping a Tigrex in under 5 minutes when suddenly, FLASH, the world darkens as the Tigrex reanimates, spewing black and purple smoke, eyes red with the Frenzy virus. And worse than that, he is angrier, faster, stronger and wilder than before! Oh boy, lots of running usually happens at this point.
Its been a real problem and the villagers on Cathar are worried they’ll have to evacuate. Anyway, I went to visit the Cathar Village Sage, some sort of high priest at the top of their highest temple, very fancy stuff. Turns out, he’s the turnip farmer who works near the herb shop! Apparently, they rotate the role among the villagers. Collective holiness, I like it!
Finally, he reveals what they know about the Frenzy virus.
The theory is that the Gore Magala sheds its skin, releasing the virus everywhere it goes until it evolves into its higher state, a form called the Shagaru Magala. And like its possible Saiyan relative, it turns from black, to gold.
The Shagaru Magala is the strongest and most dangerous monster in the region and its evolution from one form to the other is quite rare. And while that may well be a beautiful fact of nature, it does send the entire ecosystem into disarray because of the virus it omits.
As such, the villagers call this event ‘the Heavenly Wheel’ and it cannot completely turn and let things return to normal until the Shagaru Magala is vanquished.
The Cathar Village Sage was a bit upset about this. They’re very friendly people and live quite at peace with nature. The idea that the Magala dragon is evil doesn’t even figure into their thinking. Killing the Shagaru Magala is simply a necessary part of the natural cycle, but one that must be performed with care and respect.
I can’t help but agree. I already think the Gore Magala is one of the most amazing creatures I’ve yet encountered, but the Shagaru Magala. Goodness, that creature is the most beautiful thing I’ve ever seen. Its scales glitter in gold and its wings look like radiant silk.
Oh, and that weird artefact the Caravaneer has been enquiring about? It’s a rare Shagaru Magala scale.
Well, answer solved. Now I have to gear up. I need good armor for this and I definitely need a stronger hammer.
Sometimes, instead of buying new gear, you can upgrade your current ones. Most armour sets can be upgraded with armour spheres. I’ve received some as gifts but I have also had to mine for them. The harder your quests get, the better your gathering resources become as well. Just yesterday I managed to trap 5 godbugs in the forest. By combining them with ground up wyvern fangs, I can make life crystals, which I can then combine with a hunting horn and then voila! I get a health horn. Every time I play it, I get a health boost for myself and companions. (Note to self, never play your health horn in the middle of a fight!).
Other upgrades are a bit harder to come by, in particular, for weapon upgrades. I have had to hunt several Rathalos in order to obtain enough Rathalos plates to make my hammer stronger.
I have also gone to visit another Caravan member for help. The Cook is a really funny and possibly Chinese Felyne chef (correct! Ni Hao!). He can offer to cook a meal made of any two ingredients. Each ingredient can provide you with special status upgrades or skill buffs. It is up to you how you want to combine your ingredients to obtain different types of resistances or health upgrades.
Most combinations give you a health and stamina buff, which help you live longer on the field and run faster for longer time without getting tired. Other buffs may include resistances to fire or ice, or more subtle ones like the ability to find more resources when carving off monsters or mining or gathering.
In no time, you probably would have developed a pre-quest prepping habit of upgrading your gear, checking your inventory and eating up for health prior to an important quest.
Hah, deep breath!
“Meow worries boss, We’ve got your back!”
I’m so glad I have my Palico friends, it makes facing the Shagaru Magala easier.
Well, off I go to its sanctuary, wish me luck!
Time to kick some Monster Butt!!!!
‘Till next time! (I hope)
Disclaimer: All images and videos are sourced from the Monster Hunter Wikia