Street Fighter V Beta Kicks Off Exclusively on July 24th for PS4 Users

Street Fighter V’s beta is set to start exclusively on July 24th 11:00am for PS4 users for a total of 5 days running. As with other beta’s this is to test out online net coding (For a smoother online experience), as with a fighting game minimal latency issues is definitely key. All information collected from the beta will of course allow Capcom to improve the net code come the final release of the game.


As per the press release here are the details of the beta:


Throughout the course of the BETA, all 6 characters will be available. This means that players will be able try out all the characters that were present on the E3 build. To set expectations clearly, the BETA will roll out with four characters playable immediately, with Birdie and Cammy becoming playable on Saturday, July 25th. The reason for their delayed release is that in addition to testing out the net code, we’re also testing out our new content delivery system

Gameplay Flow

When players boot the game up and go past the start screen, they’ll be taken to the character select screen. Players should choose the character they would like to fight others with, as they will not be able to select a different character before heading into battle. Once they select their character, players will be placed into training mode while an opponent is found. Upon finding an opponent, players will be transported back to the versus screen and begin their match shortly thereafter. After the match is complete, players will then be brought back to the Grid where they will go back into queue for the next match.

Unfortunately there will be no local versus mode during this BETA. Once again, the primary purpose of this BETA is to test the online functionality.


While players are awaiting their match, they’ll be training in the Grid. Versus matches will take place in either theBustling Side Street (China), Terminal Station (London) or in the brand new stage the Forgotten Waterfall. Here’s a look at what the Forgotten Waterfall looks like.

Look familiar? Maybe you’ve seen the top of it in a previous Street Fighter. Each of the stages has been inspired by various locales throughout the world with the Forgotten Waterfall’s inspiration being directly pulled from New Zealand.

PS3 Stick Functionality

At this moment in time we’re currently evaluating PS3 joystick and controller functionality for the final product. That said, PS3 joysticks and controllers will not work for this BETA.

Now that you know what to expect, players should read up on how the new battle systems work to get ready for battle. For those interested in signing up for the BETA, please read the instructions below and follow those which pertain to your region.

Sign up now:

Users can sign-up via PSN for a chance at being selected to participate in the Beta program.

You can sign-up at the following link:

Street Fighter V Beta Enroll

Sign-ups will close on July 15. Users who are selected to participate in the Beta will receive an email on July 24 with instructions on how to access their Beta redemption key. 

Get a Piece of the Action in an All-New Cops vs. Criminals Battlefield Multiplayer Experience Built on Speed and Strategy

Visceral Games, an Electronic Arts studio, announced that Battlefield Hardline, the next installment in the critically-acclaimed Battlefield series, will host an open multiplayer beta from 3-8 February. The beta will be available to all players around the world on PC, PlayStation 4, PlayStation 3, Xbox One and Xbox 360. Visceral Games also released a new trailer that gives gamers an in-depth look at how new innovations with story, speed and strategy in single player and multiplayer are helping to make Battlefield Hardline a complete first person shooter experience. To see “What’s New in Battlefield Hardline” watch the trailer below:

Steve Papoutsis, General Manager of Visceral Games and Executive Producer of Battlefield Hardline, stated:

There’s nothing more valuable to our team than the relationship we have with our community. Their passion feeds our passion and their feedback has definitely helped make Hardline a better game. We want them to play the hell out of the beta next week and trust that they’ll keep that feedback coming so we can continue to fine tune the game.

Battlefield Hardline builds on the foundation of the franchise’s signature multiplayer experience focused on team play and strategy and adds a new dimension of speed, making it the fastest Battlefield game ever. The open beta will feature three different maps and modes highlighting this cops and criminals fantasy world. The all-new Hotwire mode brings high-speed chases to the battlefield, as the criminals attempt to steal a list of marked cars while the cops try to repossess them. Available on two maps in the beta, Downtown and Dust Bowl, success in Hotwire will be predicated on teamwork and precision driving. Players can also experience the Battlefield franchise’s signature mode Conquest in Dust Bowl, with epic battles for up to 64 players on PlayStation 4, Xbox One and PC whereas a 24 player cap on PlayStation 3 and Xbox 360 will apply. And finally, the beta will also feature Heist, another new mode being introduced in Battlefield Hardline. Playable on the map Bank Job, the mode will pit criminals trying to pull off that big score and break into a bank vault, securing their take at drop off points in the map while a squad of cops work together to stop them.

The Battlefield Hardline beta will also provide access to the full breadth of multiplayer progression in the game, which features fresh new weapons, vehicles, gadgets and gear. Players will have to create new strategies on the battlefield with faster getaway methods like the zipline and muscle cars, or new entry tactics with the grappling hook and non-lethal takedown options like arrests, interrogations and stun guns. On top of all this, the beta will give the first look at another game mode called Hacker. This takes surveillance to the next level as one player on each side can hack the battlefield in different ways including hacking into security cameras, spotting enemies and specifying areas for their team to attack or defend. Hacker mode will be playable on all modes in the beta.

Battlefield Hardline brings the awe-inspiring, only-in-Battlefield destruction moments to LA and Miami in chaotic urban warfare. Powered by the Frostbite 3 game engine, Battlefield Hardline delivers an episodic single player campaign that follows rookie Miami Police Detective, Nick Mendoza, through a story of crime and revenge. This is brought to life by a veteran cast of Hollywood acting and writing talent, including Alexandra Daddario from True Detective, Wendy Calhoun from Justified, and Benito Martinez from The Shield.

Battlefield Hardline will be available on 19 March in Australia for PC, PlayStation 4, PlayStation 3, Xbox One and Xbox 360.

H1Z1 Early Access Now Available On Steam Worldwide

Sony Online Entertainment announced that the H1Z1 virus has spread beyond SOE labs and is now available on PC to all survivors worldwide through Steam’s Early Access program starting at US$19.99. SOE advises players to start strategizing for survival, though it remains unclear if banding together or fighting against one another will improve their chances of surviving.

John Smedley, President, Sony Online Entertainment, has stated:

We’re excited to launch H1Z1 into its Early Access Alpha. H1Z1 puts players into a post-apocalyptic zombie survival role — it triggers those primal fight-or-flight survival instincts. Since we first announced this game, we’ve been developing it side-by-side with our players, gathering feedback through platforms like Reddit and Twitch. Now, players can finally join us in game and really make an impact as we continue to perfect gameplay elements during Early Access. We’re eager to see how the players react and how H1Z1 evolves.

Set in a post-apocalyptic world, H1Z1 is a zombie survival MMO where players must use their wits and skills, as well as strategically align with friends and fight-off enemies to survive the worldwide infection. A game truly about survival, players will have to overcome environmental elements such as starvation, weather and animals, hordes of zombies, and other hostile players if they want to live. To increase their chances of survival, players will need to be creative with materials found in the world and utilize the game’s expansive crafting system to construct weapons, buildings and more.

To accommodate a variety of playstyles, players have access to multiple ruleset servers in  H1Z1 that can be mixed and matched, including: Player vs Player, Player vs. Environment, Head Shots Only, Hardcore and First-Person Only. Additionally, private servers will be tested throughout Early Access, giving players the power to create their own rulesets and community. Though the program will gradually expand, initially private servers will be invite-only to ensure adequate time for testing and refinements.

SOE has also partnered with the creator of PLAYERUNKNOWN’s Battle Royale, Brendan Greene, to license the extreme survival mod for a dedicated Battle Royale server in  H1Z1. Offering a unique gameplay experience, Battle Royale plunges players into a bloody last man standing game-mode, where the only goal is to survive to the end.

Brendan Greene (aka PLAYERUNKNOWN), the creator of Battle Royale, said:

I was blown away when John Smedley at SOE contacted me about Battle Royale. SOE could have made their own game mod, but instead reached out to the community. Partnering with SOE on H1Z1 was the best holiday gift I could have imagined, and I can’t wait to jump in and play.

Players will be granted access to the Battle Royale server through Event Tickets, which can be purchased or earned through gameplay. At Early Access, players can expect to see initial iterations of crafting, base building, combat, vehicles, circle-of-death, day / night cycle, weather, player vitals, hunting & forging, and, of course, Zombies, in the game.  H1Z1 will continue to grow and evolve throughout development. More information about what to expect in Early Access can be found on the H1Z1 Website.

H1Z1 survivors will have two Early Access options to choose from:

  • Standard – $19.99 USD – Includes Early Access to  H1Z1, as well as 3 Event Tickets, 2 Crates and 1 Crate Key
  • Premium – $39.99 USD – Includes Early Access to  H1Z1, as well as 25 Event Tickets, 3 Airdrop Tickets, 6 Crates, 4 Crate Keys and an exclusive Aviator Hat Crafting Recipe

Players that want to be part of the development process are encouraged to actively provide feedback on design choices and upcoming features through H1Z1‘s official Reddit page, or forums. To download H1Z1, visit Steam.

Star Trek: Alien Domain Announces Second Closed Beta

GameSamba announced the upcoming second closed beta test of the new free-to-play online strategy game, Star Trek: Alien Domain, and has also revealed details regarding the in-game Officer System. Set many years after the events of Star Trek: Voyager, Star Trek: Alien Domain allows players to take on the role of a new Federation or Klingon captain as they become trapped in the unexplored realm of fluidic space. Following the game’s first closed beta test, which ran from 1-12 December, Closed Beta 2 will begin later this month on 15 January at 6:00 pm PST.

The Officer System is one of several features improved in response to feedback received during the first closed beta test. After reaching a designated point in the game’s quest line, players will have the opportunity to recruit officers from their respective factions who have also been stranded in fluidic space. These recruitable officers are non-playable characters whose roles span the full variety of crew positions that Star Trek fans will be familiar with, including captains, engineers, scientists, security officers, and more.

Each NPC has his or her own unique set of skills that will help players in exploration or battle, and by leveling these officers, their bonus effects can be improved. In addition, the official Star Trek: Alien Domain website will feature short biographical information on each of the NPC officers. GameSamba is currently hosting a community event on the official ST:AD forum where fans of the game can compete for their chance to name and create a personal backstory for some of these characters.

Planetside 2 Closed Beta Begins 20 January On The Playstation 4

The first wave of PlayStation 4 players is set to deploy to Auraxis on 20 January as Sony Online Entertainment announced that the critically-acclaimed, free-to-play massively multiplayer online first-person shooter, PlanetSide 2, will enter Closed Beta for the PlayStation 4 in North America this month.

Starting with a few thousand initial invites, the amount of players with access to the Closed Beta will steadily increase through the Beta period. Players will be invited to the Beta in chronological order of when they signed up. Players can opt in by email for a chance to participate in the Closed Beta through the PlanetSide 2 Website. PlanetSide 2 Closed Beta will begin on 20 January for the PlayStation 4, with a full PS4 launch slated for later this year. For additional details on the PlayStation 4 version, visit the PlanetSide 2 FAQ.

SMITE Reveals New Cinematic Trailer Alongside Xbox One Beta Sign Up Going Live

Hi-Rez Studios are proud to announce that the SMITE beta sign ups for the Xbox One are live. Be one of the first to take the Battleground of the Gods to console and test your strength against players from around the world. SMITE is the most dynamic free-to-play title available and will catapult the Xbox gaming experience to a whole new level. You can sign up for the Xbox One Beta on the SMITE Website.

They have also revealed the new SMITE ‘Battleground of the Gods’ Cinematic Trailer. In honor of its’ debut they have announced a new gem promotion. The Rules for this promotion are as follows:

  • 40 gems for every 10,000 Retweets prior to conclusion of the #SWC Grand Finals on Sunday, January 11 (up to 400 gems total, which is 100,000 Retweets).
  • You must play one of the gods featured in the trailer between Tuesday, January 6, at 10:00 AM EST and Monday, January 12 at 5:00 AM EST to be eligible for the free gems.
  • Gems will be rewarded after Monday, January 12 at 5:00 AM EST and before Friday, January 16 at Noon EST.
  • Retweets must be genuine from unique Twitter accounts. Multiple RTs from the same account do not count.


Huge Gallery of Screenshots Direct from Halo 5: Guardians Beta

With the Halo 5: Guardians multiplayer beta in full swing for those who were granted access to it this weekend, we took some direct in-game screenshots of what ever we could to show you all. From the menu, to the options, characters, customisation, weapons, and multiplayer maps that are available. Everyone this weekend only has access to Week 1 content, so when the beta officially launches over its 3 week period, players in Week 2 and 3 will have access to more content.

For now enjoy the every growing gallery that will get updated as we move on with more weapons, gameplay and other goodies when newer content is made available. Note that this beta is running in 720p 60FPS and NOT 1080p which 343 have stated the game will run. That’s why the screens look quite pixelated because these were capture in 1080p. Also to note, half of these images were saved in .JPEG format as to lower bandwidth. Each image in its original .PNG format weighed in at 2 mb, so that everyone can enjoy these images and not have to wait for them to load we converted them. The game is very pixelated at this point obviously because it runs at a lower resolution so don’t fret.

Main Menu:

Customisation Options:


Assault Rifle:




Battle Rifle:

Prophet’s Bane:

Multiplayer Maps:




12 Minutes of Halo 5: Guardians Multiplayer Beta Menu Music

Being apart of the Xbox Dashboard Preview Program on the Xbox One, we alongside hundreds maybe thousands around the world were invited to participate in an early access multiplayer beta for Halo 5: Guardians this weekend. Apparently the beta wasn’t going to be available for download until 3 hours before it actually went live, but it looks like Microsoft decided to let people download almost right after receiving their message on Xbox Live.

I did the only thing I could do whilst waiting for it to go live and record the music in the menu, before you can actually do anything. Enjoy the ear-infecting goodness of what is a taste of what’s to come. Be sure to look back over the coming days and throughout the week here at OXCGN, where we shall be posting various content to do with the beta from muliplayer.