BlogBanter: New Look Character Redesigns A Good Idea – Or Bad?

Character Redesigns

The pros and cons of changing a game character.

by exterminat

©2010 Nicholas Laborde

BlogBanter is a group of websites who set a topic monthly and ask each site to have a writer comment on it, sharing the various sites thoughts across all the various BlogBanter participants. So please check the url’s at the foot of the article regularly, as new articles are added. But for now, enjoy OXCGN’s take of Game Character Change.

When you have a character that has been established for several games, years, or even an entire series, making any changes (no matter the subtlety) can easily upset your fanbase.

It’s not something that you can take lightly. You are watching this same individual over the course of his/her story and development, and come to find this as commonplace.

But when the sequel comes out, and the character is completely different, the lid is off: it’s fair game for every kind of criticism.

The most recent example of this act is with Cole from inFamous 2. When the original design for his character was announced, there was a huge fan outcry over how he looked.

The why and wherefore about character change . . .

Blandifying Infamous 2: The Death Of Interesting Characters

Blandifying Infamous 2:

The Death Of Interesting Characters

by AXIS of Reality

©2010 Alex Baldwin

I loved Infamous. I put it in my top 10 games of 2009 list, and high up on my most-wanted sequel announcement list for E3.

So I should be ecstatic now we’ve gotten confirmation, right?

Honestly, no.

We shouldn’t let screenshots or artwork colour our opinion of a game, but I have to say my faith in the devs at Sucker Punch took a massive dive when I saw the character on the promo image. Or perhaps I should say, lack thereof.

I wasn’t sure if I was seeing the default Sheppard of Mass Effect shooting lightning, or perhaps whatzisface from Dark Void. Maybe it’s Hale from Resistance? Or what about Matt Hazard? I couldn’t be sure. He’s square-jawed with a typical military shave, a 5-o’clock shadow and typical hipster clothing. And apparently he’s still Cole.

Is Cole still Cole . . . . hmmmm?

OXCGN’s Steal It For 360? – inFamous (PS3)

OXCGN investigates – Is it a game to make 360 owners jealous…?

by Shadow Wave:

©2009 Ben Cadwallader

Infamous oxcgn #5Sucker Punch’s brand new Playstation 3 exclusive inFAMOUS is out and selling like hotcakes,  countless PS3 owners are happy and Sony fanboys are trying to rub this title in 360 owners faces.

I recently had the pleasure of playing through the entire game to find out if this title really is worthy of all its hype and if 360 owners should really be jealous or not… Here is the lowdown:

In Sucker Punch’s new game, you play as Cole McGrath (no, not the guy from Gears of War), an ex-bike messenger who accidentally opened a package which contained a unique bomb called the Ray Sphere, which of course caused devastation to everyone around him, except for himself.

Worth Stealing?. . . .>