OXCGN’s Crysis 3 Review
Best looking game on 360 to date?
by Daniel Geikowski
©2013 Daniel Geikowski
Gamers love being badasses.
Whether it’s being placed in the shoes of a supersoldier wielding an arsenal of weapons, a highly-trained assassin, or given superhuman powers by an ancient god, gamers love playing the one man (or woman) army.
These gamers can rejoice once more, as EA‘s Crysis 3 lets players become the ultimate badass, the perfect hunter, by using the famous Nanosuit.
It’s one thing to be given a whole bunch of neat abilities though, but players want to roam environments in which they can constantly utilise said abilities without feeling forced.
Thankfully, Crytek has once again created some diverse and gorgeous environments in which to blow enemies to hell in. Situated in an abandoned New York, nature has reclaimed the city, perfect for hunting unsuspecting prey throughout.
Crytek and EA have given players the ability to approach objectives in various ways, utilising the Nanosuit’s various abilities, as they try to defeat CELL, and the Ceph, once and for all.
Crysis 3 verdict here
Crysis 3: “How Far Can We Push This?”
OXCGN’s Interview with Mike Read – Crysis 3 Producer
by Arthur Kotsopoulos
©2013 Arthur Kotsopoulos
February seems to be a huge month for EA, with the release of Dead Space 3 and Crysis 3, both the final installments in their respective trilogies, and both drastically changing the direction of the series.
Where one game moves away from the slow and horrific corridors of space to appeal to a broader audience, the other tries to combine the better features of the previous installments to please its fans.
Crysis 3 interview here
OXCGN’s EA Showcase Snapshot: Crysis 3, SimCity, and The Devil’s Cartel
A showcase of EA’s Q1 2013 lineup
by Arthur Kotsopoulos
©2012 Arthur Kotsopoulos
It’s astounding to think that all the games at EA Australia’s Showcase will be released in Q1 of 2013. These range from the beautiful title Crysis 3, to Insomniac‘s first multiplatform title and new IP known as FUSE.
The line up is disappointingly filled with shooters, which I have to admit is starting to make this last stretch of current generation consoles over-crowded. With that being said though, EA do have Maxis‘s SimCity, my highlight of the showcase.
With FUSE and Dead Space 3 being the bigger titles of the line up, we’ve decided to bring back the snapshot format OXCGN utilized during previous events of this year.
This way, you’re able to digest more important information that we feel would interest you.
Get a glimpse of 2013!
OXCGN’s Crysis 2 Review
The First Person Shooters Have Finally Evolved
©2011 Gav Ross
Moving from PC to consoles for a sequel is always a risky proposition, especially when the original was a showcase title for gamers with graphics card installations that cost more than the average personal computer.
There’s always the sense that developers must be ‘dumbing down’ the game somewhat and pandering to a broader audience.
Far Cry 2 wasn’t a resounding success on consoles, but it proved to be an ambitious open world adventure far deeper than any regular FPS already released on the 360 or PS3. Crysis 2 has arrived with some lofty expectations and what it does different is clearly what will set it apart from the horde of franchise shooters.
Continue reading OXCGN’s Crysis 2 Review: First Person Shooters Finally Evolved
CryEngine 3 – What Does It Mean For Console Games?
by AXIS of Reality
©2009 Alex Baldwin
For years Crytek was wowing PC owners with incredible videos of tropical environments revealed to be Crysis running on the CryEngine 2. Despite mixed reviews when it was finally released, one thing was clear: Crysis was the most visually arresting game ever created. PC owners flocked to upgrade their graphics cards and processors to run the technical showpiece, but little word was heard of the possibility of running the engine on a console. (Except for the fact OXCGN had spotted it running on 360’s some time ago in an earlier form)
Finally just as OXCGN predicted – Cryteck on consoles . . .