Whether it’s being placed in the shoes of a supersoldier wielding an arsenal of weapons, a highly-trained assassin, or given superhuman powers by an ancient god, gamers love playing the one man (or woman) army.
These gamers can rejoice once more, as EA‘s Crysis 3 lets players become the ultimate badass, the perfect hunter, by using the famous Nanosuit.
It’s one thing to be given a whole bunch of neat abilities though, but players want to roam environments in which they can constantly utilise said abilities without feeling forced.
Thankfully, Crytek has once again created some diverse and gorgeous environments in which to blow enemies to hell in. Situated in an abandoned New York, nature has reclaimed the city, perfect for hunting unsuspecting prey throughout.
Crytek and EA have given players the ability to approach objectives in various ways, utilising the Nanosuit’s various abilities, as they try to defeat CELL, and the Ceph, once and for all.
February seems to be a huge month for EA, with the release of Dead Space 3 and Crysis 3, both the final installments in their respective trilogies, and both drastically changing the direction of the series.
Where one game moves away from the slow and horrific corridors of space to appeal to a broader audience, the other tries to combine the better features of the previous installments to please its fans.
It’s astounding to think that all the games at EA Australia’s Showcase will be released in Q1 of 2013. These range from the beautiful title Crysis 3, to Insomniac‘s first multiplatform title and new IP known as FUSE.
The line up is disappointingly filled with shooters, which I have to admit is starting to make this last stretch of current generation consoles over-crowded. With that being said though, EA do have Maxis‘s SimCity, my highlight of the showcase.
With FUSE and Dead Space 3 being the bigger titles of the line up, we’ve decided to bring back the snapshot format OXCGN utilized during previous events of this year.
This way, you’re able to digest more important information that we feel would interest you.
We had new announcements in the form of new ‘post-apocaliptic’ zombie survival type games (sigh), and new footage of some upcoming games that look either very promising (Bioshock Infinite, Hitman Absolution) or incredibly silly (Metal Gear Rising: Revengance, or as I call it: Devil May Rise: Cryvengance).
Then we had the idiocy that made our gaming industry look even more puerile with ‘tea bagging’ those whose speech went a little long and bad jokes. Are we still all supposed to be childish teens? Or am I just getting way too old for such ‘humour’?
Anyway, for the last week or so we at OXCGN have been nominating and tallying our own Game Of The Year Awards for 2011.
If last year was the year of the sequel, this year was the year of the three-quel (Uncharted 3, Gears of War 3, Battlefield 3, Modern Warfare 3, Resistance 3, Dungeon Siege 3, Serious Sam 3…I’m sure there are others…).
These are just our individual opinions scored together using a complex mathematical formula involving each of us picking a Top 3 and scoring them with a 5, 3 or 1. I’m sure the VGAs had a much more sophisticated methodology…
Without any more rambling, here are OXCGN’s Game Of The Year Awards for 2011.
Feel free to discuss your opinions of the VGAs and our picks in the comments section below.
Sequels are more common in gaming than any other entertainment medium.
Taking a look at the best-selling games of any particular time, platform or location displays our faith that the latest numbered title will always be the best, but sadly this can often not be the case.
One glance at the Final Fantasy series provides solid proof that quality is in no way associated with numerical value.
As new games are released their predecessors usually suffer an immediate price drop, providing potential bargains for those not yet initiated by the franchise and sometimes even better gaming experiences than the latest full-price release.
This series of articles takes a look at series with multiple entries in the current generation and which will provide you with the best experience.
Moving from PC to consoles for a sequel is always a risky proposition, especially when the original was a showcase title for gamers with graphics card installations that cost more than the average personal computer.
There’s always the sense that developers must be ‘dumbing down’ the game somewhat and pandering to a broader audience.
Far Cry 2 wasn’t a resounding success on consoles, but it proved to be an ambitious open world adventure far deeper than any regular FPS already released on the 360 or PS3. Crysis 2 has arrived with some lofty expectations and what it does different is clearly what will set it apart from the horde of franchise shooters.