What does Halo: Reach mean for Xbox 360 fans? For FPS games in the future? For future Multiplayer titles that wish to cram as much content onto one disc as Halo: Reach has done?
It means that anything from this day forward will have some pretty big shoes to fill if they want to be even remotely labeled as the Halo Killer- a title that has been floating around since Killzone was revealed and released for the Sony Playstation 2.
Regardless of pledging allegiance to Sony or Microsoft or Nintendo there’s no denying that Halo: Reach does for FPS games today what Halo: Combat Evolved did for the FPS genre almost a decade ago.
It brings a solid campaign with up to 4 players on co-op, a multiplayer component that has been in the making since Halo 2 and is now almost pure perfection and a fleshed out Firefight mode that offers more bang for your buck that most titles released today can offer. Halo Reach’s last stand . . . .
Updated: New Halo Reach and Halo Collectable article just published, feel free to pass it around, covers all Halo consoles and CE-LE’s since the game was released on the 1st-gen Xbox.
News just to hand shows that the new Legendary Halo Reach Limited Edition Noble One Team Statue will drop on your desks at a cool 5kgs, not including the huge tin box, the huge Diary, Cloth Badge, Security card Artefact bag and other gear.
There are two items available outside the standard edition of course.
The Halo Reach Limited Edition and the Halo Reach Legendary Edition (see left image). You’ll see what each contains below.
This method worked well with previous Halo editions, with many clambering for the ultimate one, the Legendary Halo 3 edition, of which I of course have.