2013 in Gaming: The Year in Under 2 Minutes


2013 in Gaming: The Year in Under 2 Minutes

What a year for gaming

by Arthur Kotsopoulos

There’s a reason why I love December and no, it’s not only because of Christmas and getting new presents but because of this single Youtube video by Malcolm Klock. If you want this year in gaming summed up for you then look no further than this 2 minute video.

All the years biggest and best titles.

I look forward to other videos which sum up the year in gaming, movies, trailers and so much more!

If you do remember Malcolm by any chance then you’ll know that he also did a 2012 in Gaming: The Year in Under 2 Minutes, which was accompanied by music from Mass Effect 2, that hit all the right spots.

I’m not to sure which year was better though 2012 or 2013, either way we have these two great videos which sum each year up. I cannot wait to see what 2014 has in store for us.

(Thanks to Rae Johnston for posting the link on her Facebook and bringing this to my attention and Malcolm Klock for another great video!)

©2013 Arthur Kotsopoulos

OXCGN’s 2012 Reader GOTY: Gamers Voted, But Will the VGAs Get it Right?


OXCGN’s 2012 Reader GOTY

Gamers voted, but will the VGAs get it right?

by Nicholas Laborde

©2012 Nicholas Laborde

For five wonderful years, OXCGN has been bringing the gaming community in Australia and abroad the best opinionated pieces in the gaming space.

This year, we decided to have two separate Game of the Year awards: one for the readers, and a second traditional one decided by our staff.

You voted, and the results are in.

Who did you pick?

And the winner is…

OXCGN Goes Mass Effect 3: Intergalactic Fantastic EA Australia Event

OXCGN Goes Mass Effect 3: Intergalactic Fantastic EA Australia Event

by: GrathiusXR

©2012 Arthur Kotsopoulos

Always trying to outdo themselves and the competition, EA Australia held an event spectacle of galactic proportions on Wednesday 22nd of February at SOHO in Sydney’s infamous Kings Cross.

Some features: decking out the dance floor with TVs showcasing the Earth and Mars level from Mass Effect, having a FemShep walk around being bad-ass with her inflatable Omni-Blade and a photo booth to get your face on either FemShep or MaleShep.

The awesome didn’t quite stop there though, as up the front near the main podium in a glass casket there was a model replica of the Normandy which looked absolutely amazing behind the red velvet rope. Continue reading OXCGN Goes Mass Effect 3: Intergalactic Fantastic EA Australia Event

Gamers Need Less, Not More, In-Game Control

Gamers Need Less, Not More, In-Game Control

Is player choice always a good thing?

by: Edge_11SS

©2011 Nick Capozzoli
RPG: Too much choice?

“Role-playing game” is a bit of a misnomer.  After all, players assume a role in every game.

Colloquially, the term now best defines games which present players with the ability to customize aspects of their adventure. Role-playing games increasingly afford the player with new areas of choice: what was once simply equipment and strategy has extended to include characters, appearance, personality, and storyline.

The last few years have been marked by a shift in gamer preference away from the more stringent, regimented experiences of Japanese RPGs, and towards the open-ended, player-dictated experiences of Western RPGs like Fallout and Mass Effect.

Why all the fuss over control . . . ?

Mass Effect 3 Limited Collector’s Edition: Epic Quality For An Inevitably Epic Game?

Mass Effect 3: Limited Collector’s Edition

Epic quality for an inevitably epic game?

by: Allegionary

©2011 Alex Hilton

Mass Effect 3: the epic finale to an epic trilogy developed by Bioware and EA.

Mass Effect 1 saw Commander Shepard and his team embark on a thrilling chase for the evil turian, Saren. Then the trilogy continued with the death of Commander Shepard in Mass Effect 2.

How will this story end?

But before we find out we need to decide which version of the end of the Mass Effect trilogy to purchase.

What is a more fitting end to the epic series of Mass Effect than an equally epic Special Edition? But is the announced Collector’s Edition worth it?
What’s in Mass Effect 3 Special Edition? HERE

OXCGN’s Mass Effect 2: Arrival DLC Review: Arriving Short of Expectations

OXCGN’s Mass Effect 2: Arrival Review

Arriving, But Not Delivering

by exterminat

©2011 Nicholas Laborde

Mass Effect 2 Arrival screenshots oxcgnMass Effect 2 was OXCGN’s very own game of the year in 2010.

It is quite possibly one of the greatest “light” RPGs of this generation, enveloping both role-playing and action fans alike.

A semi-consistent stream of DLC has been released, eventually culminating in the final piece that will link Mass Effect 2 to Mass Effect 3: Arrival.

Disappointingly, it feels very insignificant. Find out what arrived in bad shape…

OXCGN’s 2010 Game Of The Year Announced: Do you agree?

OXCGN’s Game Of The Year Announced

The winners and the loser

by : OXCGN Staff

©2010 David Hilton 


I won’t lie: this gaming year has been a difficult one for OXCGN’s staff.  (Cue violins).  It seems most of us have had a hard time balancing a lack of time, a lack of money, and a lack of interest in the current crop of gamer’s games.

The general lack of innovation and proliferation of sequels in hard-core games in a difficult economic climate has seen many of us often turn to alternative (and often cheaper) gaming experiences like on smartphones or XBLA and PSN. (okay, kill violins).

That’s not to say there haven’t been some real gems out this year. It mainly has meant that each of us has been more discerning in our console game purchase choices.

Our decision on this year’s Game Of The Year reflects this, with each of us having different top 5 choices.  This year we decided to use the Top 5 system where each staff member chose a Top 5 and assigned 5 points to their personal favourite title, followed by 4 points for the next and so on.  Then all these totals were tallied up to find out what our Game Of The Year for 2010 was.

As many of us own several platforms we also tallied our favourite exclusive game on another platform.

Finally, though we avoided buying iffy games like the plague, and there seemed to be less obviously bad ones around this year, we offer our choice for the “Golden Crap Award”.

We know many won’t agree, so give us your pick below in our poll and check back to see who’s winning.

OXCGN’s Game Of The Year 2010 Awards

Find out which games were winners and who the biggest loser is

OXCGN’s Mafia II Review: Vito’s Joining La Familia

Vito is welcomed to La Familia …

by GrathiusXR

© 2010 Arthur Kotsopoulos

Just $AU107+-. incl delivered

It’s only taken 2K Czech 8 years to develop and release Mafia II but I would have gladly waited another year if that meant a longer game storyline, a more fleshed out environment and more activities to do within the city of Empire Bay.

Mafia II seems to give the player the illusion that this game is an open world game much like Grand Theft Auto 4.

Technically it is open world, but because 2K Czech have spent so much time and effort in creating an engaging storyline you are always pointed in the direction of where to go.

You’re not free to do any side missions because there are none, you’re not given different contacts who have jobs for you to do whenever you’re bored or need money etc..

Mafia II is like the love child of Grand Theft Auto 4 and The Godfather II. Want to join La Familia . . . .