Ubisoft Announces Rocksmith 2014 Edition for Xbox One and Playstation 4

Ubisoft has announced that Rocksmith 2014 Edition will launch on Xbox One and PlayStation 4 with a release date of 4 November in North America and 6 November in the UK, Europe, and Australia. The physical edition comes with the required Rocksmith Real Tone Cable for a suggested retail price of US$79.99. The Rocksmith Real Tone Cable is a unique 1/4” to USB cable that was developed exclusively for Rocksmith which turns the guitar’s signal from analog to digital, allowing it to be recognised and played through video game consoles as well as PC and Mac. The game will also be released as a digital download, without the Real Tone Cable, for a suggested price of US$59.99. Please note the Real Tone Cable is required to play Rocksmith 2014, if you haven’t previously purchased it then this edition won’t be the right one for you.

Players will be able to use integrated streaming and capture features on Xbox One and PlayStation 4 system to record and share their best performances as well as show off their favourite custom tones from Tone Designer. Rocksmith 2014 Edition is expected to be better than ever on Xbox One and PlayStation4 with 1080p HD graphics for greater clarity and visual quality. On PlayStation 4, Rocksmith 2014 Edition will support Remote Play through PlayStation Vita, where players can view songs at a locked mastery level without any scoring or input required. This mode is perfect for players looking to review a song in its entirety without feedback, study specific sections of songs or practice in another room when it’s more convenient.

Rocksmith 2014 Edition comes with more than 50 tracks, there are currently more than 300 additional songs available for purchase, with new add-on content every week. For players making the jump to the latest consoles, DLC tracks can be imported across systems, from Xbox 360 to Xbox One and PlayStation 3 to PlayStation 4 without having to repurchase content or pay additional licensing costs. If you have any specific questions about Rocksmith 2014 Edition for the PS4 or Xbox One or want to read the handy Frequently Asked Question that the Rocksmith Dev has created, then follow on here. Did you want to learn on how to play the guitar and bass through Rocksmith but unsure if this is the right product then check OXCGN’s review on it first.

OXCGN’s Rocksmith Review

OXCGN’s Rocksmith Review

For those to (realistically) rock

by Gav Ross

©2012 Gav Ross

Imagine how good you’d be if you spent all that time playing a real guitar instead of a plastic one.

It’s a line that has been haunting Guitar Hero and Rock Band tragics for years.

Being able to five-star hundreds of songs in either game’s Expert mode or nail a Dragonforce solo close to perfection is an admirable feat, to be sure, but even the most ardent defenders of the rhythm genre would have, at some point, had that nagging feeling deep in the recesses of their mind that maybe, just maybe, the naysayers are right.

The skill of being able to proficiently flex your digits across a few coloured buttons on a Fisher Price-like neck to match corresponding notes on a TV screen – what use does that serve in the real world, especially when there’s a realistic alternative?

Ubisoft’s entry to the rhythm game race is somewhat late, since the peripheral-based market effectively bottomed out almost three years ago, leaving sets of dusty, battery-draining drums and guitars hidden under beds and destined for landfill.

Rocksmith is a game-changer; the evolution of the genre we all imagined might one day be possible.

It’s just a shame it’s a tad tardy; if it dropped sometime between the second and third Guitar Hero releases in 2007/8 it would have changed the landscape completely.

Rock this way