At the end of Day 2 of E3 2015, we had an appointment with SONY to check out Uncharted 4 : A Thief’s End among other titles on their upcoming roster. We got a nifty 30 minute demo, which was the footage shown from SONY’s E3 Press Conference and just a little bit more.
Once Drake smashes into the wooden barricade on the side of the bridge, he is then dragged at least a couple of hundred metres through mud whilst trying to stay attached to the grapple hook he managed to snag on the truck. Shooting enemies on bikes and jeeps trying to shoot Drake, whilst still smashing into other obstacles such as barrels and wooden crates scattered on the road. (As per the image below)
Upon managing to rescue Sam, players then find themselves still trying to escape the heavily armour SUV on the back of Sam’s bike. The camera switches and you now have a Skorpion UZI in your possession to try and destroy it, and boy is this thrill ride just a joy to watch.
Graphically the game looks amazing. Particle effects, explosions, smoke, muzzle sparks, characters facial animations, rag-doll physics, everything in this game looks gorgeous. When the player finally manages to destroy the SUV the way it tumbles and explodes in the process is pure bliss.
All media that have seen this demo and commented about it, are right.
It’s gorgeous, but there’s one problem.
When we walked into the small room to see this extended demo, we were a group 5 only. It was appointment only. No appointment, no Uncharted 4. That’s the way a media only appointment works.
Before the demo began we got the usual “Please no video recording, no photography and no audio recording”. Standard stuff when you’re about to see more of a game barely anyone will see for a while, since it’s not for public release.
What was even more interesting was when we were told that we weren’t allowed to ask any questions at all regarding the game. No story questions, no game play questions or development questions. We were relegated to asking the most simple of questions.
What is his name? Who is he? What is her name?
This intrigued me. Every behind closed door demo I’ve been to so far have had some form of Q&A. Uncharted 4 is one of SONY’s bigger franchises that has been received well and a graphical powerhouse.
Why not allow us to ask some simple questions about the game? Bearing the fact that we know you can’t answer questions like “Where is the story headed?”, or anything that would spoil the game, but not even about the game itself.
After watching the demo I turned to my colleagues and asked them what they thought, the first thing that popped into their head. Want to know what they said almost simultaneously? “Why did it look exactly like the Press Conference Demo?”
Looking exactly the same in the sense that the person playing took the EXACT same path, hid behind the EXACT same crates and columns and tried to play out the E3 Press Conference Demo step by step. We had so many questions, but again, we weren’t allowed to ask them.
All three of us scratched our heads. We all found the game graphically impressive among other things but didn’t know why no questions were allowed. We’re sure that the nothing is wrong with the game, but when you’re showing it off to media and press in a confined space meaning it to be an intimate session, you would expect at least some form of Q&A to be allowed.
Want to know what’s even funnier? The images in this article are from the extended demo that media were shown. So you can see the images and how it plays out but we couldn’t ask any questions at all. Figure that one out.