Is Gaming Too Easy Today?


Is Gaming Too Easy Today?

Are games less challenging?

by Daniel Geikowski

©2013 Daniel Geikowski

uncharted-3-screenshots-oxcgn-21I’m always after new experiences.

Therefore, I recently purchased a PS3 for Christmas, and one of the first games I bought was the highly-touted Uncharted: Drake’s Fortune.

I played through the original, and while I had an enjoyable experience, it was over rather quickly.

So therefore I decided that I better purchase Uncharted 2: Among Thieves. I flew through  that also, which led me to getting my hands on Uncharted 3: Drake’s Deception.

I soon realised, that even though I’ve had my PS3 for just under a month, I’ve blasted through the Uncharted Series, as well as Ghost Recon: Future Soldier and DOOM 3: BFG Edition.

It got me thinking: have my skills as a gamer increased over time, or are games not as challenging as they once were?

Aging man’s rant, or legitimate concern?

OXCGN’s Deadlight XBLA Review

OXCGN’s Deadlight XBLA Review

Sleep With The Light On

by Chris Fox

© 2012 Chris Fox

Zombies. I love them. You love them.

But just like any thing that we like, too much of it can get as sickly and unbearable as any thing else.

Zombies in games, movies and any other form of geek media have been done to death (no pun intended), so what fresh meat can DeadLight bring to the table?

Well, it turns out a fair amount.

Join us, won’t you, as we turn back the clock to mid ’80s Seattle to once again face the undead, though not as we’ve known them.

Deadlight review here

OXCGN’s Fez XBLA Review

OXCGN’s Fez XBLA Review

Love letter to retro gaming?

by: TnMChris

©2012 Chris Evans

It may have only just been released onto Xbox Live Arcade, but in the five years since Polytron announced Fez it has already picked up a myriad of art, design and ‘best in show’ awards, not to mention being featured heavily in last year’s Indie Game: The Movie.

Fez sits snugly alongside the likes of Journey, Flower, Braid and Limbo – the indie darlings of the industry, which prove that the simple, abstract and beautiful can find success in an industry characterised (fairly or not) by guns and explosions.

This way to Fez

OXCGN’s Trials Evolution XBLA Review

OXCGN’s Trials Evolution XBLA Review

Survival of the Fastest

by: psychofox

©2012 Chris Fox

Trials Evolution is the hotly anticipated sequel to Trials HD, an Xbox Live Arcade exclusive that refined the always popular Motorcross formula back in 2009.

Developer RedLynx have built on their solid foundations to bring us the most viscerally enjoyable single and multiplayer experience to be found on XBLA or anywhere else.

Trials Evolution doesn’t just overtake it’s predecessor, it leaves it behind in the dust.

Happy Trials this way

OXCGN’s Anomaly Warzone Earth XBLA Review

OXCGN’s Anomaly Warzone Earth XBLA Review

Is the best tower defence tower offence?

by: Allegionary

©2012 Alex Hilton

Tower Defence games are very popular with gamers and non-gamers alike.

They are available on every popular platform, from PC to the Xbox 360 to smartphones. They consist of waves of enemies moving on a set path to a destination and your job as the player is to stop them from reaching it by building different types of towers.

Anomaly Warzone Earth, developed by 11 Bit Studios, reverses this whole concept as it is advertised as a Tower Offense game.

But what is a Tower Offense game and does it work?

More Tower Offense this way

OXCGN’s I Am Alive Review: Dead in the Dust?

OXCGN’s I Am Alive Review

Dead in the Dust?

by: Belgavion

©2012 Gav Ross

After more than five years in production – including a change in developers in 2010 – the latest post-apocalyptic game has staggered onto the 360 with little fanfare.

Originally slated for retail release, takeover developers Ubisoft Shanghai made the bold decision in 2011 to downscale, making it an XBLA release only.

Weighing in at a hefty 1.7 gigabytes, I Am Alive is far from bite-sized; and it’s a reasonably meaty single-player experience, although its jarring introduction fails to impress.

I Am Alive this way

OXCGN’s Alan Wake: American Nightmare Review: Madness, or makes you mad?

OXCGN’s Alan Wake: American Nightmare Review

Madness, or makes you mad?

by : GrathiusXR

©2012 Arthur Kotsopoulos

In a fitting fashion it seems that Remedy have taken the Season 2 route of Twin Peaks with Alan Wake: American Nightmare and have given the player a more action-oriented DLC package that features less witty dialogue and mystery than its initial title in the franchise.

In the 5-7 hours that you’ll be playing American Nightmare you’ll notice an array of differences, from new ‘Taken’ to have to deal with as well as new weapons to fight the forces of darkness with.

These weapons range from:

  • Sub Machine Guns
  • Sawn-Off/Pump action/Combat shotguns
  • Assault Rifles and more…

Alan Wake is here

OXCGN’s Fruit Ninja Kinect Review

OXCGN’s Fruit Ninja Kinect Review

Flailing ‘about’ has never been so fun

by: Belgavion

©2011 Gav Ross

From finger swiping to arm flailing, Halfbrick Studios’ Fruit Ninja has undergone a fitting evolution that no other game originally developed for
iOS can boast.

Having the honoured distinction of being the first Kinect-enabled Xbox Live Arcade title, Fruit Ninja Kinect has more pressure to deliver the goods than most downloadable titles.

Can slashing randomised produce with your arms be as fun as kicking back with an iPhone and just making your index finger tired?

Actually, it’s not just as fun, it’s even better.

For a truely fruitie, fun-filled time . . .